!["In 2024, Immersive Tech Evolution VR Now & Beyond"](https://www.lifewire.com/thmb/Upemm_83fheu5JnASUVL9rXiGqw=/400x300/filters:no_upscale():max_bytes(150000):strip_icc():format(webp)/TheOscarsStatue-33f6c30d7ffd4694a4dd1d1113de57f5.jpg)
"In 2024, Immersive Tech Evolution VR Now & Beyond"
![](/images/site-logo.png)
Immersive Tech Evolution: VR Now & Beyond
Virtual Reality Technology: Current State and Future Challenges
Benjamin Arango
Mar 27, 2024• Proven solutions
Part 1: State of VR Technology
VR technology is New
Being a relatively new technology, VR technology is clearly just beginning to take off. There are companies manufacturing their own VR headsets, but they are still not as big as other products that are meant to entertain. Aside from the limited options, one more thing that is worth noting about the current state of VR is the fact that content is limited, as well as the applications. Most of the products available on the market today are targeted towards gamers and mostly exclusive to high-end buyers because of its expensive price.
The most popular brands of VR headsets today is Oculus Rift
One of the most popular brands of VR headsets today is Oculus Rift, which is also what is used in Samsung Gear VR. It started from a Kick starter campaign and has now grown into what is the most popular within the product category. It has a powerful resolution and a wide array of advanced features. Another option that is equally popular is the Sony PlayStation VR, which comes with a 5.7-inch OLED display. Google Cardboard, meanwhile, is an option that is similar in terms of effects, but simpler in terms of technology. It uses a simple cardboard with integrated optics to create the VR effect.
2016 is going to be a big year for VR
Deloitte, in one of its researches, have noted that 2016 is going to be a big year for VR, predicting that it will be a billion dollar industry, with $700 million resulting from hardware sales and the remaining amount from content. By 2020, it is expected that it will be worth more than $14.6 billion. More so, in a report by Goldman Sachs, it has been reiterated that there are more than $3.25 billion in venture capital investments in the VR industry, which is reflective of the high hopes of businesses that it is indeed going to be the next big thing in entertainment.
Part 2: Challenges for VR
Powerful computers and smartphones will be required
In spite of being full of potential, however, there are also some challenges that should be addressed in order to ensure the success of VR. Among others, one of the most significant would be the need for powerful devices that would complement the headsets. Powerful computers and smartphones will be required to render the effects that are anticipated. For Oculus Rift, for instance, a powerful video card is needed for a computer, something you might not have at home, making the VR technology inapplicable.
VR design
In addition, there are also challenges when it comes to aesthetics. Today’s VR headsets look almost entirely the same – they are bulky, and they look silly. Manufacturers must find a way in order to make the design more aesthetically-pleasing.
VR headsets should be affordable
Manufacturers will also be challenged to make VR headsets more affordable so that more people will be able to purchase it. Most of the models currently available are just too expensive for average buyers.
Lastly, and perhaps most importantly, the challenge is to find more applications. It is currently being centered on game-based applications. It has also been recently talked about because of being used for watching porn. Manufacturers are challenged to come up with creative ways in order to increase the usefulness of such a promising device.
Part 3: Conclusion
In sum, while it is undeniable that VR is big in today’s time, there is a lot of room for improvement. There are limited choices when it comes to VR products available on the market, and for many, it is still a bit expensive. Others lack knowledge on how it works, which results into hesitation. There are also some obstacles that have yet to be addressed and more opportunities to be uncovered. It would be safe to say that it is still in its infancy, but slowly, it is getting to the top.
Benjamin Arango
Benjamin Arango is a writer and a lover of all things video.
Follow @Benjamin Arango
Benjamin Arango
Mar 27, 2024• Proven solutions
Part 1: State of VR Technology
VR technology is New
Being a relatively new technology, VR technology is clearly just beginning to take off. There are companies manufacturing their own VR headsets, but they are still not as big as other products that are meant to entertain. Aside from the limited options, one more thing that is worth noting about the current state of VR is the fact that content is limited, as well as the applications. Most of the products available on the market today are targeted towards gamers and mostly exclusive to high-end buyers because of its expensive price.
The most popular brands of VR headsets today is Oculus Rift
One of the most popular brands of VR headsets today is Oculus Rift, which is also what is used in Samsung Gear VR. It started from a Kick starter campaign and has now grown into what is the most popular within the product category. It has a powerful resolution and a wide array of advanced features. Another option that is equally popular is the Sony PlayStation VR, which comes with a 5.7-inch OLED display. Google Cardboard, meanwhile, is an option that is similar in terms of effects, but simpler in terms of technology. It uses a simple cardboard with integrated optics to create the VR effect.
2016 is going to be a big year for VR
Deloitte, in one of its researches, have noted that 2016 is going to be a big year for VR, predicting that it will be a billion dollar industry, with $700 million resulting from hardware sales and the remaining amount from content. By 2020, it is expected that it will be worth more than $14.6 billion. More so, in a report by Goldman Sachs, it has been reiterated that there are more than $3.25 billion in venture capital investments in the VR industry, which is reflective of the high hopes of businesses that it is indeed going to be the next big thing in entertainment.
Part 2: Challenges for VR
Powerful computers and smartphones will be required
In spite of being full of potential, however, there are also some challenges that should be addressed in order to ensure the success of VR. Among others, one of the most significant would be the need for powerful devices that would complement the headsets. Powerful computers and smartphones will be required to render the effects that are anticipated. For Oculus Rift, for instance, a powerful video card is needed for a computer, something you might not have at home, making the VR technology inapplicable.
VR design
In addition, there are also challenges when it comes to aesthetics. Today’s VR headsets look almost entirely the same – they are bulky, and they look silly. Manufacturers must find a way in order to make the design more aesthetically-pleasing.
VR headsets should be affordable
Manufacturers will also be challenged to make VR headsets more affordable so that more people will be able to purchase it. Most of the models currently available are just too expensive for average buyers.
Lastly, and perhaps most importantly, the challenge is to find more applications. It is currently being centered on game-based applications. It has also been recently talked about because of being used for watching porn. Manufacturers are challenged to come up with creative ways in order to increase the usefulness of such a promising device.
Part 3: Conclusion
In sum, while it is undeniable that VR is big in today’s time, there is a lot of room for improvement. There are limited choices when it comes to VR products available on the market, and for many, it is still a bit expensive. Others lack knowledge on how it works, which results into hesitation. There are also some obstacles that have yet to be addressed and more opportunities to be uncovered. It would be safe to say that it is still in its infancy, but slowly, it is getting to the top.
Benjamin Arango
Benjamin Arango is a writer and a lover of all things video.
Follow @Benjamin Arango
Benjamin Arango
Mar 27, 2024• Proven solutions
Part 1: State of VR Technology
VR technology is New
Being a relatively new technology, VR technology is clearly just beginning to take off. There are companies manufacturing their own VR headsets, but they are still not as big as other products that are meant to entertain. Aside from the limited options, one more thing that is worth noting about the current state of VR is the fact that content is limited, as well as the applications. Most of the products available on the market today are targeted towards gamers and mostly exclusive to high-end buyers because of its expensive price.
The most popular brands of VR headsets today is Oculus Rift
One of the most popular brands of VR headsets today is Oculus Rift, which is also what is used in Samsung Gear VR. It started from a Kick starter campaign and has now grown into what is the most popular within the product category. It has a powerful resolution and a wide array of advanced features. Another option that is equally popular is the Sony PlayStation VR, which comes with a 5.7-inch OLED display. Google Cardboard, meanwhile, is an option that is similar in terms of effects, but simpler in terms of technology. It uses a simple cardboard with integrated optics to create the VR effect.
2016 is going to be a big year for VR
Deloitte, in one of its researches, have noted that 2016 is going to be a big year for VR, predicting that it will be a billion dollar industry, with $700 million resulting from hardware sales and the remaining amount from content. By 2020, it is expected that it will be worth more than $14.6 billion. More so, in a report by Goldman Sachs, it has been reiterated that there are more than $3.25 billion in venture capital investments in the VR industry, which is reflective of the high hopes of businesses that it is indeed going to be the next big thing in entertainment.
Part 2: Challenges for VR
Powerful computers and smartphones will be required
In spite of being full of potential, however, there are also some challenges that should be addressed in order to ensure the success of VR. Among others, one of the most significant would be the need for powerful devices that would complement the headsets. Powerful computers and smartphones will be required to render the effects that are anticipated. For Oculus Rift, for instance, a powerful video card is needed for a computer, something you might not have at home, making the VR technology inapplicable.
VR design
In addition, there are also challenges when it comes to aesthetics. Today’s VR headsets look almost entirely the same – they are bulky, and they look silly. Manufacturers must find a way in order to make the design more aesthetically-pleasing.
VR headsets should be affordable
Manufacturers will also be challenged to make VR headsets more affordable so that more people will be able to purchase it. Most of the models currently available are just too expensive for average buyers.
Lastly, and perhaps most importantly, the challenge is to find more applications. It is currently being centered on game-based applications. It has also been recently talked about because of being used for watching porn. Manufacturers are challenged to come up with creative ways in order to increase the usefulness of such a promising device.
Part 3: Conclusion
In sum, while it is undeniable that VR is big in today’s time, there is a lot of room for improvement. There are limited choices when it comes to VR products available on the market, and for many, it is still a bit expensive. Others lack knowledge on how it works, which results into hesitation. There are also some obstacles that have yet to be addressed and more opportunities to be uncovered. It would be safe to say that it is still in its infancy, but slowly, it is getting to the top.
Benjamin Arango
Benjamin Arango is a writer and a lover of all things video.
Follow @Benjamin Arango
Benjamin Arango
Mar 27, 2024• Proven solutions
Part 1: State of VR Technology
VR technology is New
Being a relatively new technology, VR technology is clearly just beginning to take off. There are companies manufacturing their own VR headsets, but they are still not as big as other products that are meant to entertain. Aside from the limited options, one more thing that is worth noting about the current state of VR is the fact that content is limited, as well as the applications. Most of the products available on the market today are targeted towards gamers and mostly exclusive to high-end buyers because of its expensive price.
The most popular brands of VR headsets today is Oculus Rift
One of the most popular brands of VR headsets today is Oculus Rift, which is also what is used in Samsung Gear VR. It started from a Kick starter campaign and has now grown into what is the most popular within the product category. It has a powerful resolution and a wide array of advanced features. Another option that is equally popular is the Sony PlayStation VR, which comes with a 5.7-inch OLED display. Google Cardboard, meanwhile, is an option that is similar in terms of effects, but simpler in terms of technology. It uses a simple cardboard with integrated optics to create the VR effect.
2016 is going to be a big year for VR
Deloitte, in one of its researches, have noted that 2016 is going to be a big year for VR, predicting that it will be a billion dollar industry, with $700 million resulting from hardware sales and the remaining amount from content. By 2020, it is expected that it will be worth more than $14.6 billion. More so, in a report by Goldman Sachs, it has been reiterated that there are more than $3.25 billion in venture capital investments in the VR industry, which is reflective of the high hopes of businesses that it is indeed going to be the next big thing in entertainment.
Part 2: Challenges for VR
Powerful computers and smartphones will be required
In spite of being full of potential, however, there are also some challenges that should be addressed in order to ensure the success of VR. Among others, one of the most significant would be the need for powerful devices that would complement the headsets. Powerful computers and smartphones will be required to render the effects that are anticipated. For Oculus Rift, for instance, a powerful video card is needed for a computer, something you might not have at home, making the VR technology inapplicable.
VR design
In addition, there are also challenges when it comes to aesthetics. Today’s VR headsets look almost entirely the same – they are bulky, and they look silly. Manufacturers must find a way in order to make the design more aesthetically-pleasing.
VR headsets should be affordable
Manufacturers will also be challenged to make VR headsets more affordable so that more people will be able to purchase it. Most of the models currently available are just too expensive for average buyers.
Lastly, and perhaps most importantly, the challenge is to find more applications. It is currently being centered on game-based applications. It has also been recently talked about because of being used for watching porn. Manufacturers are challenged to come up with creative ways in order to increase the usefulness of such a promising device.
Part 3: Conclusion
In sum, while it is undeniable that VR is big in today’s time, there is a lot of room for improvement. There are limited choices when it comes to VR products available on the market, and for many, it is still a bit expensive. Others lack knowledge on how it works, which results into hesitation. There are also some obstacles that have yet to be addressed and more opportunities to be uncovered. It would be safe to say that it is still in its infancy, but slowly, it is getting to the top.
Benjamin Arango
Benjamin Arango is a writer and a lover of all things video.
Follow @Benjamin Arango
Also read:
- In 2024, From Novice to Pro The Ultimate Guide to Gaming with KineMaster App
- [Updated] Infuse Humor in Content Simple Text Meme Creation
- Free Photo Editing Excellence Desktop OS Recommended Tools for 2024
- [New] Explore 10 Open Source Media Engines for PC Users
- 2024 Approved Exploring the New Age of Samsung's BD+ K850
- 2024 Approved Explore the World Through Ultra-HD with Leading Mirrorless Cams
- Expert Tips on Closing Distances in Movies for 2024
- 2024 Approved Foremost Editing Tools for Device Developers
- [New] Ghostly Glimpses Video Review
- [New] How to Add Music to a Video on iPhone for FREE
- [New] Top Free Speech to Text Apps for Mac You Need to Try
- Exclusive List of Top 5 iPhone Podcast Platforms for 2024
- [New] Explore 8 Premium Websites for 3D Text PSDFiles
- FreeFrame Finder Unearthing Elite TikTok Background Art for 2024
- In 2024, How to Reverse Videos on Android ?
- [New] Get Creative A Comprehensive Guide to the Best Free Slideshow Patterns
- [New] From Hobbyist to Pro Selecting Top Drone Editing Tools
- [New] Face Enhancement Integrating Motion Blur in Photos
- [New] Exploring the Nuances in Physical Gesture Detection
- 2024 Approved Incorporating Spiritual Sounds on Cellphones
- [Updated] Film Storage Computing the Day's GB Footprint
- [New] Go Beyond Boundaries with Panasonic HX-A1 Wearable Camera
- Finding Sound in Silence 3 Cost-Free Methods to Music-Enrich Your Videos for 2024
- [Updated] Full Insight Guide to Efficiently Use Google Docs Speech-to-Text
- In 2024, Implementing Gradual Audio Diminishment in Lumafusion
- In Pursuit of Detail Zoom Tactics for VideoLeap Enthusiasts for 2024
- In 2024, Guidelines to Broaden YouTube Content Area
- In 2024, Exquisite Photo Amplification Web & Phone Edition
- 2024 Approved Exclusive Deals on Superior-Quality, Economical ASMR Mics
- 2024 Approved Graduating From Novice to 3D LUT Maestro
- FB Activity Preview Insight or Intrusion – What's Safer, In 2024
- [Updated] First Steps to Faster Film Playback in Snapchat
- [New] Initiating Your Adventure in AV1
- Free Tools for Efficient Screen Recording on Windows OS for 2024
- High Dynamic Range Luminance's Impact Review for 2024
- Green Grounds A Selection of Free, Downloadable Videography Sets for 2024
- In 2024, Expert Tips for SRT-to-XML, SSA, and TTML Transformations
- 2024 Approved In-Depth Audio Settings in Windows 10
- 2024 Approved Exclusive Ringtone Deals From GoT's Best Online Sources
- [Updated] How to Reverse Color Saturation Quickly
- Exploring the ColorEdge 4K Capabilities with EIZO for 2024
- Horizon Haven The Leading 5 Cloud Platforms to Consider for 2024
- [Updated] Ideal Sites to Discover 3D Golden Tinted Typography
- How to Change/Add Location Filters on Snapchat For your Vivo Y100 5G | Dr.fone
- Updated In 2024, Explore the Potential of Slow-Motion Video for Different Industries. Read This Guide and Choose the Best Slow-Motion Camera App to Create Stunning Videos
- In 2024, How to Unlock Vivo V30 Phone Password Without Factory Reset?
- [Updated] Essential Steps in Logging YouTube Live Content
- In 2024, Apple ID Locked for Security Reasons From iPhone 11 Pro Max? Find the Best Solution Here
- [Updated] 2024 Approved Next-Gen HD Video Transcription App
- How to Bypass Apple iPhone 14 Pro Max Passcode Easily Video Inside
- [New] 2024 Approved Revealing the Top 10 Secret Story Admirers
- In 2024, How To Unlock iPhone SE Without Swiping Up? 6 Ways
- The Updated Method to Bypass Samsung Galaxy XCover 6 Pro Tactical Edition FRP
- [Updated] 2024 Approved HP's Simplified Guide to Capturing and Storing PC Screen Content
- [Updated] W10 Ultimate Screen Replay Suite
- [New] In 2024, Enhance Productivity Mac Screen Capture Made Simple Using Shortcut Keys
- How to Quickly Fix Bluetooth Not Working on Vivo V30 Pro | Dr.fone
- Updated In 2024, Adobe Systems Offers Free Download of Premiere Pro CS6 for Mac
- Simple Solutions to Fix Android SystemUI Has Stopped Error For Nokia C12 Pro | Dr.fone
- 2024 Approved Leveraging Free Streaming Services for Unlimited Listening Pleasures
- New Windows 8 AVI File Editor Simple and Efficient Video Editing for 2024
- 2024 Approved Best and Most Popular iPhone Apps
- In 2024, Illuminating Soundscapes with Imagery Techniques for Photographic Audio Amalgamation 2023 Art & Technology Insights
- Updated Harmonic Splitters Easy-to-Employ Perfect for Newcomers & Professionals Alike for 2024
- How To Unlock Apple iPhone 13 mini Official Method to Unlock Your Apple iPhone 13 mini
- How to Change/Fake Your Realme Note 50 Location on Viber | Dr.fone
- [New] 2024 Approved Leap Into Instagram Stardom with Ease
- 2024 Approved 20 Best Video Background Templates
- [Updated] SmallScope Snag Watch Reviews
- Become a Pro Editor in Seconds Canva's Essential Secrets
- Embracing Change Transition to Windows 11 Upgrade
- [Updated] 2024 Approved Curated List of Top 20 Prison Jail Memes, Boosting Morale on Social Platforms
- [Updated] Top Video Meeting Applications Excluding Zoom
- Ultimate Guide on Vivo S17e FRP Bypass
- Annotating Emotions Through Trailer Tunes
- 4 Ways to Fix Android Blue Screen of Death On Vivo V27e | Dr.fone
- Kickstart Your Stream Must-Have YouTube Tools
- [Updated] Digital Detective Work Cracking the Code to Live Streams for 2024
- Essential Audio Workstation Applications on Chrome OS for Aspiring Musicians for 2024
- Title: "In 2024, Immersive Tech Evolution VR Now & Beyond"
- Author: Jeffrey
- Created at : 2024-05-26 15:41:38
- Updated at : 2024-05-27 15:41:38
- Link: https://some-knowledge.techidaily.com/in-2024-immersive-tech-evolution-vr-now-and-beyond/
- License: This work is licensed under CC BY-NC-SA 4.0.